In this tutorial we will use PSP 7 and Blade Pro to create this butterfly. The zip file contains all the spectrum fills and the blade pro presets that I used in the tutorial. I
This new version has some new menu options and the tutorial will detail how to use some of them.
Start with an image of 300 x 300 and a transparent background.
Open the preset shapes drop down box and scroll all the way down until you find the butterfly, see image to the right to get an idea of the objects around the butterfly.
Select the butterfly, place your mouse on your image and stretch the preset across your image. You can move the nodes on the edges to position your butterfly where you want it.
When you are happy with the butterfly, go to the layers pallette and convert the layer to a raster layer.
Can't find the butterfly or using a different software
-DON'T WORRY-- I have made a psd version of the butterfly, which will work in Photoshop, Photo Impact and Paint Shop Pro, click here for the zip file.
NOTE: Make sure that you are on the layer with the butterfly.
Now use the magic wand tool to select the butterfly.
Your image should now look like this one.
If you are having problems selecting the butterfly with the magic wand, try using the selection tool to select the butterfly. Draw a rectangular selection around the butterfly and then click anywhere on the butterfly.
Do a selection, modify, expand of the selected area
I used a setting of 2 pixels for my image.
Do a selection, modify, feather of the selected area.
Same as in the selection modify expand. Use 2 pixels.
We will not flood fill our selected area with a light yellow color.
The flood fill tool has changed in this version. On the top of the color pallet are two boxes, the left
one is the foreground color and the right one is the background color. You can change these colors by clicking on the square and selecting the color you want. I chose a light yellow gold as I wanted to apply bladepro shiny gold to the leading area.
Directly under the color pallet are two pair of buttons.
One pair is marked Styles and the other is marked Texture.
Click on the arrow on the style button and the selections will pop up.
Select brush to do a solid fill, select the gradient to do a gradient fill, the four dots will do a pattern fill, and the cicle with x in it is for null or no selection.
Click on the Texture button and a menu of images will appear (these actually match the old options from PSP 6, but they are images instead of words). I chose plastic one with little round circles in it.
Fill the area with the color you selected.
Now we can apply bladepro to the area. You need to have you plugins mapped in File Preferences to the directory where your plugins are stored. The plugins are located under EFFECTS Menu options. And what I like is that if you select bladepro from plugins menu the next time you go to effects menu bladepro will be an option, cuts down on the number of clicks.
Now we will add a layer to play are flood fills and glass on.
This function has not changed since PSP 6, so it should be easy. Just click on the layer pallet and select add a new layer, call it glass, and then move it under the first layer.